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Scatter / bubble 3D
const cloud = plot.uploadPoints(clusters(3000));
plot.showPoints(cloud);
plot.frameScene();Calls
3 in the code above, in the order it makes them
plot.uploadPoints(points: PointSet): PointsHandleUpload a point cloud and return a handle naming it.
plot.showPoints(handle: PointsHandle): voidDraw the point cloud
handlenames.plot.frameScene(): voidPoint the camera at the middle of everything uploaded, far enough back to see it.
Call after uploading. A scene measured in grid cells or in millimetres is nowhere near where a camera starts, and without this the first thing a caller sees is an empty canvas.